So it’s been mentioned before that it would be cool to have an animation class at the academy that focused more on realistic animation. You know, like creatures, and digital doubles and more physical type stuff.
Anyway, the other day my supervisor had an interesting insight:
When you study drawing, or sculpture, or any fine art, you always start with realism. You learn to draw from life before moving on to caricatures and abstractions and whatnot. Because I suppose all that stuff has it’s roots in realism.
However, with animation teaching, we seem to jump right into exaggeration. The fundamentals that I think most animation training is based off of comes from Disney, and other cartoony sources. Not that this is bad, I mean I like exaggerated animation, and I think it lends itself well to beginners. But I just thought that was something interesting to think about.
But it would be great if the academy at least had one creature animation class. Maybe you guys who still have a ways to go here might push to get something like that in the curriculum?