It’s the end of the year, and I have somewhat of a new years resolution for 2016. Like any standard new years resolutions, there’s a thing which I haven’t been doing enough, and I’d really like to do the thing more, but I just haven’t found the time/motivation/etc. The thing is, I want to post more tools and tutorials. I’ve been sitting on a small backlog of requests, ideas, and unfinished work which I’d really like to complete and share. I still don’t seem to have a lot of free time, but I have an idea for the motivation.
I’m going to run a Patreon campaign, to release a new maya script or tutorial every month next year. If you’re not familiar with Patreon, it’s a sort of crowdfunding platform where patrons pledge a small contribution every month to support creators. For myself it’s a bit of an experiment, at the moment I’m only planning on running it for the year, since I’m not sure what to expect from the whole experience, but I know that will be within my ability to commit.
The scripts and tutorials produced will be free and open source for everyone, so you wont need to be a patron to get them. The perks of being a patron will be to help choose what gets created: do you prefer mostly tools, or tutorials? Animation or rigging? The main thing for me isn’t pledges so much as being accountable to people, as a motivator to finish some of the things I’ve started, and share more content with you guys.
More info and the official Patreon launch soon, in the mean time please do feel free to comment, especially if you think this is a great or terrible idea. The plan is pretty simple at the moment, so any feedback is welcome. Thanks for reading, happy holidays!