Author Archives: Morgan Loomis
I got a little plug from my old teacher Andrew Gordon over at Spline Doctors, so I figured now is as good a time as any to talk a bit about what I’ve been up to behind the curtain over … Continue reading
Tom Gibbons is one of my old supervisors from Tippett, and he put together a reel highlighting the often frustrating side of being an animator in this industry, which isn’t fairly represented in most promotional materials: Rocks demo1.5 from tom … Continue reading
Max Evgrafov has taken the time to translate Norman to Softimage: It can be downloaded here. Thanks Max!
Well Hobbit is out, it seems to have been received with a mixture of excitement and disappointment, I wont mention which camp I fall into, suffice to say that I think Smaug turned out pretty well. Let me know what … Continue reading
Sorry I took so long to post this, several people have asked for an example file of the hind leg tutorial I put online over two years ago. How’s that for procrastination? Hopefully better late than never. This is a … Continue reading
I can’t help but be just a little bit excited by this new extended trailer:
I recently dug up this old rig that I built during my school days. I wouldn’t necessarily build a face like this now (especially the mirrored controls), but it was fun to look back at the things I was trying … Continue reading
This update is dedicated to Krzysztof. There’s two main new features to this tool: The first is an option to search the hierarchy for the next or previous key, which can be helpful if you’re trying to keep your keys … Continue reading
So my dad had been building his house for the last 8 years or so, doing almost all of the work himself or with close friends. After that much time you may expect a sprawling mansion, but it’s actually an … Continue reading
Here’s a reel of the work we did at Weta for Ironman 3.