Author Archives: Morgan Loomis
My mom and step-dad are the subjects of this documentary short film about their collaborative art, lifestyle and philosophies: Go guys! You’re an inspiration.
I’ve been sitting on a dummy puppet update for a while, since he’s only really useful as a showcase I haven’t had too much incentive to keep him up to date, but I still think he’s good for showing where … Continue reading
Some ex-Weta friends recently started a small game studio and have just launched a Kickstarter campaign for their first game, Deadwood. Check it out!
I have the pleasure of helping out CG Spectrum with some of their rigging, including Victor, who is now being offered as part of a free animation course promotion:
It turns out the version of ml_breakdownDragger that’s been available on this site for the last couple months didn’t actually work. I hadn’t noticed because I had done an update but never uploaded it. Anyway, it’s fixed now, so if … Continue reading
A slight detour from your regular programming, I just wanted to quickly share that my dad’s house was finalled today. A year ago my siblings and I were struggling with what to do about this: Over the past year, we’ve been … Continue reading
It’s been a long time since I cut a reel and I’ve been meaning to for a while. Well, I finally got around to it! Ironically the newest work on here is still already a year and a half old: Morgan Loomis … Continue reading
There you have it:
This video from FXGuide is the best one I’ve seen so far in terms of going into a bit of detail around the work we did on Dawn of the Planet of the Apes, and the different challenges faced by … Continue reading
Let me know what you thought!