Category Archives: Rigging

Morpheus 2.0 Kickstarter

The fine fellows at CGMonks have launched a Kickstarter campaign to build the next version of Morpheus. They’ve set an ambitious goal, but if the success of the original Morpheus rig is any indication, I think they can hit it. … Continue reading

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The Foreleg

This is a very overdue follow-up to the  hind leg post, I want to talk about a quadruped’s front legs. The foreleg is completely different from the hind, but often suffers from the same animation and rigging problem, which is … Continue reading

Posted in Devo, Rigging, Tutorials | 3 Comments

The Hind Leg

The hind leg of a quadruped is quite a bit different from a standard biped leg. Technically the anatomy is similar, but for a dog, unlike a biped, their “heel” doesn’t rest on the ground. For riggers and animators, this … Continue reading

Posted in Devo, Rigging, Tutorials | 45 Comments

Elemental Structure

This week I wanted to talk about the idea behind puppet elements, which are meant to be the building blocks of this rig setup. At the most basic, an element is just what I’m calling the group of nodes that … Continue reading

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MEL, Python and PyMEL

I just wanted to pass along a link that popped up on Rigging Dojo’s Twitter feed. Jason Parks from Sony Online Entertainment did what must have been a great talk at the GDC about MEL vs. Python and PyMEL. You … Continue reading

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Project Devo

So, I made a new years resolution, but I wanted to give myself a month before I did anything about it, to make sure I thought I could follow through. Well, it’s the last day of January, so here’s the … Continue reading

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Bring on the Dojo

I’m happy to say that I’ll be an instructor for the next session of Rigging Dojo, starting soon! After the success of Animation Mentor (the metric by which all online schools will be measured, forever), it seemed natural for an … Continue reading

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Google Body Browser

It’s Google Maps for the human body! This is actually great anatomy reference, you can navigate a detailed 3D model right in the browser. Click on different muscles or bones to hi-light them and see their names. Google Body Browser You need … Continue reading

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Rigging Dojo

I recently did a week long guest lecture with Rigging Dojo, which is an online school for rigging, similar in format to Animation Mentor. Check them out or you can follow their Twitter feed, where they post some great rigging-related … Continue reading

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Cats and Dogs 2 Tech Demo

Head over to Computer Graphics World to see Tippett’s awesome technology demo that was put together for Siggraph after Cats and Dogs 2: Awesome Cats and Dogs 2 Tech Demo It highlights the major challenges we had with Kitty Galore … Continue reading

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