Category Archives: Tools

December Tool: ml_softWeights

Happy New Year! Just passed midnight here and so 2017 has officially started in New Zealand. It’s been a year of coding, I’ve stuck to my goal of publishing 12 tools in 12 months. The final one is now available. … Continue reading

Posted in Rigging, Tools | 1 Comment

No More euclid Dependency

Some of the tools on this site have required the euclid python module in order to work. Recently the link to that module has broken, and I haven’t heard back from the author about its status. Within these tools I … Continue reading

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November Tool: Center of Mass

Apologies on being a couple days late on this one. This months tool is inspired by a workflow laid out by Richard Lico in this video: Center of mass script from Richard Lico on Vimeo. His idea is really clever … Continue reading

Posted in Animation, Python, Tools | Leave a comment

September Tool: Ballistic Animation

A lot of times while animating, you need to create simple but convincing physics. This is one of the reasons a bouncing ball is the quintessential animation exercise. This month’s tool is about quickly and easily generating a ballistic arc. For example, say … Continue reading

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August Tool: Color Control

This month’s tool compliments last month. In a recent Maya update Autodesk added support for coloring curves with RGB values, rather than the limited color index. This tool is an interface for coloring a range of controls while gradually changing the color as it goes … Continue reading

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Windows Support Update

Once again the latest tool has been a lesson in cross-platform compatibility. If you’re on windows and ml_controlLibrary was giving you errors when exporting controls, download the latest ml_utilities for the fix. If you’re curious, something I wrote ages ago … Continue reading

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I’m on GitHub

I’ve finally got my act together and created a repository on gitHub for all my tools. I still want them to be downloadable individually, but in order to stay up to date, cloning this repository might be a good option for … Continue reading

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July Tool: Control Library

Rigging tool this month! This is a way to build and keep track of a control curve library. Simply create a nurbsCurve (or open that file you use to save all your control curves), select a curve and export it. An icon gets … Continue reading

Posted in Crowdfunding, Rigging, Tools | 15 Comments

June Tool: ml_pivot

It’s the end of the month, and thanks to my Patreon supporters that means a new tool. This months flavour comes by request, though it remains to be seen whether it works as they hoped. It was a bit of a … Continue reading

Posted in Crowdfunding, Tools | 8 Comments

New Tool: Graph Editor Mask

I’ve added a new tool at the end of last month, but have been slow to post about it. Graph Editor Mask is a way of quickly isolating or masking curves in the graph editor by channel, axis, or selection. So … Continue reading

Posted in Crowdfunding, Tools | 1 Comment