Pivot
Download ml_pivot.py
Revision | 4 |
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Last Update | 2018-02-17 |
License | MIT |
Description
Change the rotate pivot of animated nodes. This is not a pivot switcher, it changes the pivot for the whole animation but preserves position by baking translation on ones. Eventually I’d like to make it a bit smarter about how it bakes.
Installation
Copy this file into your maya scripts directory, for example:
C:/Documents and Settings/user/My Documents/maya/scripts/ml_pivot.py
Run the tool in a python shell or shelf button by importing the module, and then calling the primary function:
import ml_pivot
ml_pivot.ui()
Usage
Run the UI. Select a node whose pivot you’d like to change, and press Edit Pivot. Your selection with change to handle, position this where you’d like the pivot to be and press Return. Or press ESC or select something else to cancel.
Installation
Copy this file into your maya scripts directory, for example: C:/Documents and Settings/user/My Documents/maya/scripts/ml_pivot.py Run the tool in a python shell or shelf button by importing the module, and then calling the primary function: import ml_pivot ml_pivot.ui()
Ui
[Edit Pivot] : Creates a temporary node to positon for the new pivot. [Reset Pivot] : Rest the rotation pivot to zero.
Requirements
This script requires the ml_utilities module, which can be downloaded here: https://raw.githubusercontent.com/morganloomis/ml_tools/master/ml_utilities.py
UI Options
Creates a temporary node to positon for the new pivot. | Right-click to create a shelf or hotkey | |
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Rest the rotation pivot to zero. | Right-click to create a shelf or hotkey |
Revision History
Revision | Date | Note |
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1 | 2016-06-21 | First publish. |
2 | 2017-06-26 | update for pySide2, maya 2017 |
3 | 2017-07-17 | initial support for attribute driven pivots |
4 | 2018-02-17 | Updating license to MIT. |