Reset Bind
Download ml_resetBind.py
Revision | 2 |
---|---|
Last Update | 2018-02-17 |
License | MIT |
Description
Quickly remove and recreate a skinCluster while maintaining history. Essentially this allows you to “reset” the skin cluster after you’ve moved some joints. It also deletes the original bindPose node.
Installation
Copy this file into your maya scripts directory, for example:
C:/Documents and Settings/user/My Documents/maya/scripts/ml_resetBind.py
Run the tool in a python shell or shelf button by importing the module, and then calling the primary function:
import ml_resetBind
ml_resetBind.main()
Usage
Select the skinned meshes you’d like to reset, and run the command.
Installation
Copy this file into your maya scripts directory, for example: C:/Documents and Settings/user/My Documents/maya/scripts/ml_resetBind.py Run the tool in a python shell or shelf button by importing the module, and then calling the primary function: import ml_resetBind ml_resetBind.main()
Revision History
Revision | Date | Note |
---|---|---|
1 | 2014-03-02 | First publish. |
2 | 2018-02-17 | Updating license to MIT. |